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Sunday, June 10, 2007

Assignment #8 Final Board

Assignment #7

Thursday, May 24, 2007

Tuesday, May 22, 2007

Progress Post

Sunday, May 13, 2007

Miderm Revisions

Thursday, May 10, 2007

MIDTERM


Tuesday, May 1, 2007

Assignment #4

A few more versions of the section perspective, basically just adding more landscape and entourage.

Sunday, April 29, 2007

Assignment #4

Section Perspective
I scaled the tree down a bit and darkened the section color

Assignment #4

Immersive Perspective

Section Perspective

Friday, April 27, 2007

Entourage





Sunday, April 22, 2007

Section Perspective

I finally figured it out...



For some reason sketch up would not let me export my file as a DWG so i was unable to put it into illustrator. Until i figure out how to fix it, here is the section that i would have rendered

Assignment #3

The aim of this exercise was to develop one of our previous schemes to create a "continuity of space." We were required to give each of the cubes six inch thick walls and 12 inch thick floors, and were then allowed to extend those floors and walls the length of the cube (though we were restricted to two "moves" or extentions per cube).
Eye-Level Perspective

Isometric

Plan

Longitudinal Elevation

Two-Point Perspective

Immersive View

Tuesday, April 17, 2007

Assignment #2

The object of this assignment was to create three schemes; one centralized, one decentralized, and the final one a combination of the two former schemes (a hybrid), with a specific kit of parts. My first try (the decentralized scheme) focused mainly on the boxes themslves (the solids) rather than the space created by them (the void). This wasn't a problem because the solids, and thus the voids, were arranged to create a homogenous composition (one with no particular focus). In the following schemes however, I had to focus much more on the void to get the desired effect.

Monday, April 16, 2007

Hybrid

Isometric

Plan

Longitudinal Elevation

Eye-Level Perspective

Immersive View

Immersive View 2

Centralized

Isometric

Plan

Longitudinal Elevation

Eye-Level Perspective

Immersive View

Immersive View 2

Decentralized

Isometric

Plan

Longitudinal Elevation

Immersive View

Eye-Level Perspective

Immersive View 2

Saturday, April 7, 2007

Subtractive Approach

Isometric: This view gives a good sense of where the voids are within the cube in relation to each other. The focus is primarily on the vertical void with one end of the horizontal void in the background

2nd Isometric: A better view of the horizontal void

Perspective Elevation: You can clearly see the vertical void, as well as the secondary smaller horizontal void which runs through both the vertical and principle horizontal voids

Perspective Elevation: Looking at the opposite side the horizontal voids dominate

Immersive Perspective: Standing inside the main horizontal void

Immersive Perspective: Standing at the bottom of the vertical void looking up